08/26/2021 - Super integration with event commands!
A cool new feature was introduced to able a better integration with the default event commands when manipulating self variables:
- Let's say we have an Event Id 1.
- And also we have set the Variable ID 3, to be a self variable.
- Then, in Event ID 1, we set a value for his self variable. Setting it to 7.
- Now in Event ID 2, we will try to check for the self variable value of Event ID 1:
- As we can see, we have to use the script call. But with the Super Integration feature, we can do this another way:
The same logic can be applied if you want to check an event on another map!
Version 3.0.0 - 08/11/2021
- Fixed the plugin command that was not giving the dropdown list to choose the self variable id.
- Add two new plugin parameters that let you control the target event/map Id for the self variable operations on event commands.
- Code clean up.
- Need Eli Book 4.0.0 now.
Files
EliMZ_SelfVariables 3-0-0.zip 3.6 kB
Aug 27, 2021
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Hakuen Studio Self Variables for RPG Maker MZ
Fully integrated Self Variables with the default event commands!
Status | Released |
Category | Tool |
Author | Hakuen Studio |
Tags | eliaquim, hakuen-studio, rmmv, rmmz, RPG Maker, RPG Maker MV, RPG Maker MZ, rpg-maker-plugin, self-variables |
Languages | English |
More posts
- Version 2.1.2 - Bug fix!Dec 14, 2023
- Version 2.1.1 - Bug Fixes!Dec 04, 2023
- Version 5.0.2 - Minor changes.Sep 09, 2022
- Version 5.0.1 - Bug Fix!Jun 29, 2022
- Ported to MV!Feb 11, 2022
- 01/09/2022- Bug Fix!Jan 10, 2022
- 12/08/2021 - Self Variables integrated with the Editor!!Dec 09, 2021
- 25/11/2021 - Bug Fix!Nov 25, 2021
- Updated new version!Mar 19, 2021
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