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Hakuen Studio Font Manager for RPG Maker MV-MZ
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Devlog
Version 1.2.2 - Minor changes
December 15, 2023
by
Hakuen Studio
1
Version 1.2.2 - 12/15/2023 Just tiny changes on the code to keep up with Eli Book 5.4.15...
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Version 5.0.2 - Bug Fix!
July 28, 2023
by
Hakuen Studio
2
Version 5.0.2 - 07/28/2023 Fixed an issue that the Damage Number Sprites could cut off the font if the font size was bigger than the default size of the rpg maker...
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Version 5.0.1 - Bug fix!
March 16, 2022
by
Hakuen Studio
1
Version 5.0.1 - 03/16/2022 Fixed an issue that if a window or scene was not attached to a font, their font-face was defined by the Database/System tab, instead of being the first one on the Plugin par...
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Ported to MV!
February 10, 2022
by
Hakuen Studio
Version 5.0.0 is not compatible with my plugins that are below the 5.0.0 versions. Version 5.0.0 - 02/05/2022 [MV] Ported to MV! Updated terms of use...
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12/16/2021 - Bug Fix!
December 17, 2021
by
Hakuen Studio
Version 1.1.1 - 12/16/2021 - [PRO] Fixed a bug that was preventing the plugin to assign a custom font to the game title on the title screen...
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11/19/2021 - Font Size parameter!
November 19, 2021
by
Hakuen Studio
2
Version 1.1.0 - 11/19/2021 - Add a plugin parameter to set the font size for different fonts. - Fixed a bug where the Sprite Timer was getting the font of theBattler's Names...
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10/14/2021 - Plugin Release!
October 14, 2021
by
Hakuen Studio
1
Build your RPG Maker game with multiple fonts! Use multiple fonts in-game and attach them into different scenes or windows! Set different fonts for Game Timer, Battler Names, Damage Pop-up, and game T...
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