Small Fix and new feature!


- Fixed a small bug that was not converting the ExpByLevelPlus note field into a number for the enemy.

Also, forgot to tell you that I have added a new feature that lets you control the level difference with class note tags too. This is useful in case you have a class promotion system.

So an enemy with level 5 in an unpromoted class VS an actor with level 1 but in a promoted class. Besides the actor level is lower, he is in a higher class, so he will get just a little exp. This feature is optional. Please take a look at the help file.

Files

EliMZ_ExpByLevel.js for MZ 9.5 kB
Apr 22, 2021
Eli_ExpByLevel.js for MV 8.4 kB
Apr 22, 2021

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