Version 5.1.0 - New features!


Version 5.1.0 - 03/01/2022

  • You can now use \v[id] in the common event arguments of the plugin commands.
  • You can now choose if the common event triggered by the button will run like a regular common event or like a parallel event(can work even when other events are running or the message or choice window is opened).
  • The overwrite parameter now works a little differently: 
    • It is not global anymore. Every Button has an overwrite parameter. So you can choose that some buttons will overwrite the default keys others not.
    • If it is true, it will completely remove the original key behavior and attach a common event to it. If it is false, it will only remove the original key function while on the scene map. Meaning you can use X to call a common event on the map, and while inside on the menu, it will still work as cancel.
  • Add compatibility with Eli Extra Trigger: If Extra Trigger is ordered before this plugin, then their button settings will take priority over the Button Common Events. Otherwise, Button Common Events will take priority.
  • Updated help file.

Files

MZ - Button Common Events 5.1.0 4.6 kB
Mar 02, 2022
MV - Button Common Events 5.1.0 4.6 kB
Mar 02, 2022

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