1.2.0 - New feature!


Version 1.2.0 - 04/09/2025

  • Added a new note tag that lets you apply/remove a state from the battler according to how much the batter has of TP, in %.

The note tag can be used on Actor or Enemy note field.

  • <StateTp: StateId, Remove threshold, Add threshold> →Optionally, battlers can gain a state when their Tp is equal or higher than a specific value by %. And also have this state removed automatically when their TP is equal or below another % value. Example of this note tag:
    • <StateTp: 5, 80, 100> → When a battler reaches 100% of his tp value, it will gain the State ID 5. If his TP value drops to a value equal or lower than the 80% of his total TP, it will lose this state. If you do not want for the battler to lose the state in any way, just put an -1 on the remove threshold.

Files

MZ - Tp System 1.2.0 2.4 kB
17 days ago

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