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I feel like this is just begging to have state-based special sprites, and not just for the death state. This has so many potential applications.

Petrification: A gray-scale static battler when dead.
Poison: Green-skinned.
Piggy or Frog (like FF4): character turns into a pig or frog.

Or, literally, anything they want. If they could be attached to the actor on a per state basis... ...

Hi!

Yeah, I also thought about that when I was doing the plugin. But, doing that is a little bit more complicated than just the Death Sprite. I will have to take into consideration a lot more situations that the characters can gain/lose a state. 

And I do not like to mess too much with Battle System stuff =/

A nice idea though. Maybe someday...