Hakuen Studio Global Text for RPG Maker MV MZ
A downloadable RPG Maker Plugin
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Introduction
Sometimes you may want to customize your windows a little. It can often be the case that you want to change the colors of the texts, add icons or even variable values.
With this plugin, you can easily customize your texts in the windows using escape codes as in the message box!
Features
- Activate escape codes to be used in any window!
How to use
You can use Auto mode on plugin parameters, and all text will be converted automatically.
If you set to Manual mode, you have to choose a tag of your choice in the plugin parameters.
Then, just type the tag as the first letter in any text.
Example:
-Actor name
§\c[3]Harold
*NOTE¹: Not all codes can work outside the message box, such as waiting for frames or opening the gold window.
*NOTE²: Using escape codes in centralized texts, in horizontal windows (like the item category) ends up decentralizing them. Use Eli Message Actions to centralize them with escape codes.
*NOTE³: There are some windows that I do not add the global text functionality because it messes with the text.
Window_Shop, Window_ItemList, Window_NumberInput, Window_SkillList.
Update Log
Terms of use 5.0.0 and higher
Terms of use(Old)
Status | Released |
Category | Assets |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Hakuen Studio |
Made with | RPG Maker |
Tags | eliaquim, hakuen-studio, rmmv, rmmz, RPG Maker, RPG Maker MV, RPG Maker MZ, rpg-maker-plugin |
Average session | A few seconds |
Languages | English |
Links | Patreon |
Download
Click download now to get access to the following files:
Development log
- Version 5.0.1 - Bug FixesFeb 10, 2022
- 01/10/2022 - Bug fix!Jan 10, 2022
- 12/05/2021 - Extension plugin!Dec 05, 2021
- 08/26/2021 - Bug fixes!Aug 26, 2021
- Quick Fix!Apr 12, 2021
- Updated MV versionApr 11, 2021
- Version 2.0.0Dec 22, 2020
- MZ - 1.2.0Oct 19, 2020
Comments
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is this plugin work with weapon description?
Hi there!
Yes, it works on help windows. This plugin will let you use escape codes on all windows.
So if your weapon description is being written on a window, it will work.
Thanks for your hardwork! Love your work and you already help me on RPG forum. Much Appreciate it.
Thanks! ^^