Comments

Log in with itch.io to leave a comment.

Great idea! One little thing expands the possibilities of immersion in the world of the game

Thanks you!! ^^

(+1)

The new features in 2.1.0 make this plugin absolutely essential for any professional project. 5 out of 5 stars!!

Thank you friend!! :D

(2 edits)

Hello Eli,

This plugin could be super helpful but right now you can only assign a sound effect to equipment types instead of using a notetag on individual weapons and armor. Would you be able to update this so you can specify specific sounds for specific weapons and armor? I would be more than happy to pay for that feature. Perhaps a PRO version?

Hi there!

I will see what I can do about this, no need to pay. I guess it is a simple feature, at least a I see on the MZ code.

I've been looking online for the past 2 hours and can't find any plugin that allows unique SEs on weapon/armor equip slots. If one already exists, it's nearly impossible to find, so you would own the only MZ plugin that does this if you make it. :)

Honestly, this feature would be very valuable to me and I would be happy to pay you $15 for this feature.

I sent you a message on Discord about this plugin. :)

Ok! ^^

I was just testing this and there seems to be not much of an indicator on how to establish equipping sounds in parameters, you are only given a choice of the sound file to use but it doesn't play out. There isn't much instruction on how to make use of the equiptment se but the item works fine.

Hi there! Thanks for using it!

There is a part on the help file as I remember. Or at least there is this one for sure on the Itch Io page:

"First of all, you can choose if you want to play different sounds for equipping in the plugin parameters. 

If you choose, you will see a list that will match the equipment according to the Equipment Types tab on the "Type" item on the database."

Now you just need to select the sounds you want to play for each piece of equip type(According to the database order they are created). And also set to TRUE the plugin parameters for enable equip sounds. 

Can you tell me what exactly you did not understand from there?

And maybe I can update this plugin to let each equip type have it's own sound, like the items.

Hi again, the thing I am having difficulty in is how to actually establish how to actually bind a sound effect to an equipment type, as far as I can the data base entries could be anything the user puts in but I feel there is a severe lack of instruction here, the item sound note tags seem self explanatory and I feel that perhaps the weapon and armor could be better with note tags for more variety? 

Currently, it is working like that:



As you can see, each database type is related to a sound on the plugin parameters.

  • So Weapon will play Attack1
  • Shield will play Bell3

And, since there are no other sounds set on the plugin parameters, the other equipment types: Head, Body, and Accessory will not play anything.

But I will update this plugin to handle it better, so instead of equipping types, you can set a note tag on the equipment itself, like the items.

Ah I think I understand it better now, although I do feel the update to individually set items,weapons and armors to have note tags would bring much variety.

Yes, I think that so!

I will update it whenever I get time.

Thanks for the feedback!! :D

(1 edit)

Do you take commissions? 

Hi!

Yes, for sure. Send me a message on discord: Hakuen Studio#5661

Okay , just sent a Dm. thanks!

This plugin is really useful and really awesome!

Since you didn't specify is it possible for me to use this in a commercial game with just crediting you?

Hi there!

You can find the link for the terms of use in the help file, which is the same as this one:
https://www.hakuenstudio.com/rpg-maker/terms-of-use

Yes, you can use it commercially ^^

(+1)

Thank you.