A downloadable Rpg Maker Plugin

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Introduction

• Sometimes is hard to keep an organized database. Because we can make a list of all kinds of swords and after that a list of shields. But during the development, maybe we can add a new kind of sword. So we have to add it to the bottom of the list, or push all shields to the bottom and clear some 
space for the new sword. Or, you can do what most people do, leaving a free space in the list and put separators:

----Swords-----
Middle Sword
Long Sword
empty
empty
----Shields----
Wooden Shield
...

• This plugin, provide a method for you to build your game that you don't have to worry about these anymore!
• You can set your database and organize it anytime you want, without worry about the list order that affects in-game references!

Features

• Assigning values by name: Adds a method of assigning, returning, and checking values of various data/objects of the Rpg maker MV/MZ through their names and not just by ID.


• Currently supported: Actors, switches, variables, classes, items, weapons, armors, skills, enemies, troops,  equipment types, states, common events, armor types, weapon types, skill types, maps, and events.
NOTE: For now, access to events id by their names, are only supported in the current map.


• You can better organize your database using these methods since you can rearrange them in the list without worrying about their id. It means this is not affecting your game at all since you will don't need to change the in-game references.

How to use

Please see the help section on the plugin file ^^

Update Log

Terms of use

Sample Project

StatusReleased
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorHakuen Studio
Made withRPG Maker
Tagseliaquim, hakuen-studio, rmmv, rmmz, RPG Maker, RPG Maker MV, RPG Maker MZ, rpg-maker-plugin
Average sessionA few seconds
LanguagesEnglish
LinksPatreon

Download

Download NowName your own price

Click download now to get access to the following files:

MZ - Find Id By Name 5.0.0 4.8 kB

Development log

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