Hakuen Studio Animated Faces for RPG Maker MV MZ
A downloadable RPG Maker Plugin
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Introduction
Inspired by the messaging system of Shining Force 1 and 2 (Sega Genesis) this plugin enables you to use animated faces in the message box.
Features
- Animated faces in the message box.
- Different animations for when the message box is writing and when it is not (Idle and Talk animations).
Help File
Terms of use
Sample Project
Status | Released |
Category | Tool |
Rating | Rated 5.0 out of 5 stars (7 total ratings) |
Author | Hakuen Studio |
Made with | RPG Maker |
Tags | animated-faces, eliaquim, hakuen-studio, rmmv, rmmz, RPG Maker, RPG Maker MV, RPG Maker MZ, rpg-maker-plugin, shining-force |
Average session | A few seconds |
Languages | English |
Download
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Click download now to get access to the following files:
MZ - Animated Faces 5.0.4 2 kB
MV - Animated Faces 5.0.3(Not supported) 3 kB
Development log
- Version 5.0.4 - Compatibility fixMay 24, 2023
- Version 5.0.3 - Bug fix!Oct 16, 2022
- Version 5.0.2 - Bug fix!Sep 27, 2022
- Updated the help file!Sep 24, 2022
- Version 5.0.1 - Bug Fix!May 06, 2022
- 02/05/2022 - MV Version release!Feb 05, 2022
- 12/10/2021 - Compatibility fix!Oct 12, 2021
- 09/23/2021 - Update!Sep 23, 2021
Comments
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Hi there! Amazing plugin :-) do you have something similar for bust animation?
Hi there!
You may be able to reproduce a bust system with my Face Window plugin. It basically let you show the text face image anywhere on the screen.
But you can choose to not show the window around the face. And also combined with this one for animated images.
Hi there, I was wondering if there is any way to set a different start index for the talking animations.
I'd like to have a dedicated set of frames on the sheet for the idle animation and another one for the talking animation so we don't have to cycle through the entire thing to get to the mouth movements.
I have been duplicating the open eye frames to make the blinking space out more naturally. But that means that using that start index the character doesn't begin talking until the text has already been written at times. Either that or they blink way too rapidly. It's seems hard to fine tune.
Maybe I missed something in the readme?
Hi there!
No, it does not work like that.
You just need to create or set up your animations following that logic. If you have a lot of faces to animate, then you need to set the frame speed to a higher value, so the changes can happen fast.
I don't know if I want to change that, or if I would change when that would happen.
Not work for me
Hi there!
You need to give more information. You can't simply say: "Not work for me". And expect to have a solution. You need to tell me what you did and how you did it.
Let's try to figure it out:
Answer each one of these points and let's see how we can solve this.
Hi, love your plugins! I'm having an odd issue with this one (or it might be a feature that is just an issue with how I'm using it). When I have pauses in the message box like \. the frame rate for the animation goes way down. Is there a way to prevent that from happening?
Hi there!
It is indeed a bug! I will fix that, thanks for the feedback!
Awesome thanks!
Hi there!
I believe the issue is fixed on the new version(5.0.3)!
Thanks for the report! ^^
Thanks I'll check it out!
it doesnt work
Hi there!
How do you think I can help you if you just say: "it doesn't work"? Let's try to figure this out.
Sorry about the sudden confusion! What I mean by it doesn't work is that, it's not animating anything. I've got everything in the order that it should be, I tried a brand new project as well. I'm using MZ and everything is up to date.
Hi there!
If you tried on a clean project and it didn't work, then it is probably some configuration you did not make right.
Send me a screenshot of your plugin manager so I can see if you have the right plugin versions. Because one thing is you telling me you have, another thing is for you to show me.
Also, send a screenshot of the plugin parameters from Eli Animated Faces so I can take a look.